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Hello everyone,
I am new to Blender and have been working on an aircraft for a while.
I'm building the landing gear animation with actuators, control rods and gear doors. The objects are mirrored, so I only built and animated the gear doors and push rods on the left side of the model. I am using plain axis empties with keyframes for the animations. While everything works perfectly in Blender, the mirrored side is a mess in MSFS.
Once the model is in MSFS the objects get mirrored properly but the animations are not. The objects on the right are being animated according to the left side, so everything rotates and moves around the empties made for the left side. Empties can not be mirrored, so I copied them and flipped them. I thought the same can be done for the keyframes as well, but I can not figure out how. If I copy and paste the keyframes flipped nothing changes. The only solution I can come up with is to apply the mirror modifier for the objects and rebuild the animations on the right side, so no mirroring would be used. This would take me 2 days. Is there a way to mirror keyframes?
Any help would be greatly appreciated.
Thank you.
I am new to Blender and have been working on an aircraft for a while.
I'm building the landing gear animation with actuators, control rods and gear doors. The objects are mirrored, so I only built and animated the gear doors and push rods on the left side of the model. I am using plain axis empties with keyframes for the animations. While everything works perfectly in Blender, the mirrored side is a mess in MSFS.
Once the model is in MSFS the objects get mirrored properly but the animations are not. The objects on the right are being animated according to the left side, so everything rotates and moves around the empties made for the left side. Empties can not be mirrored, so I copied them and flipped them. I thought the same can be done for the keyframes as well, but I can not figure out how. If I copy and paste the keyframes flipped nothing changes. The only solution I can come up with is to apply the mirror modifier for the objects and rebuild the animations on the right side, so no mirroring would be used. This would take me 2 days. Is there a way to mirror keyframes?
Any help would be greatly appreciated.
Thank you.