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I noticed that if i create my lights hard coded in the model the only lights that can drain power from the battery are the ones in the aircraft cfg file. I solved this by adding entries with no effect for those lights.
I do have a question about hard coding lights that use vclight effect. For some reason i can't get this effect to show up in the sim unless i use the aircraft cfg entry. Does anyone know why?
Code:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin
light.1 = 10, 10.80, 0.00, 1.4, fx_vclight
light.2 = 10, 6.80, 0.00, 1.4, fx_vclight
light.3 = 10, 3.00, 0.00, 1.4, fx_vclight
light.4 = 8, -1.00, 0.00, 1.4, fx_vclight
light.5 = 9, 11.70, -3.70, -0.9, fx_vclight
light.6 = 1, 0.0, 0.0, 0.0, fx_NONE
light.7 = 2, 0.0, 0.0, 0.0, fx_NONE
light.8 = 3, 0.0, 0.0, 0.0, fx_NONE
light.9 = 4, 0.0, 0.0, 0.0, fx_NONE
light.10 = 5, 0.0, 0.0, 0.0, fx_NONE
light.11 = 6, 0.0, 0.0, 0.0, fx_NONE
light.12 = 7, 0.0, 0.0, 0.0, fx_NONE
I do have a question about hard coding lights that use vclight effect. For some reason i can't get this effect to show up in the sim unless i use the aircraft cfg entry. Does anyone know why?
