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My landbased textures from 100B2su* TO 120B2su*, THE "CITY" textures, seem to be
totally inaccessible in my system.
They are there because they show up when FSX is operating.
Anyone know why this occurs?




this begs the question...why waste talking about the Olson Land Class values in the SDK with a cross referenced table numbering the values if they don't 1:1 correlate to the bitmap numbering system?

