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Hey all,
This is really odd.
I exported this from Poser. She is a poser 4 model, very basic. Exported I thought pretty well, OBJ format. But when I run an Ambient Occlusion for her, she is suddenly checkered.
I have tried all my tricks to smooth her. All the Vertices are joined. None are unwelded. The model is an Editable Poly. Why isnt this smoothing? I tried applying a Normal modifier and clicked a reset on it. That did nothing. Any idea's?
You can see the model 'with' and 'without' the Ambient Occlusion. I screenshot the color 'preview' of the AO being made. The black and white version is the same way, checkered. Really odd. I havent seen Edges do this before.
The other parts of the model exported (a male passenger) turned out perfectly fine. This girls face and other parts of her body are also perfectly fine. Only the pants and blouse and her chest appear to be messed up. And I think her arms.
This is really odd.
I exported this from Poser. She is a poser 4 model, very basic. Exported I thought pretty well, OBJ format. But when I run an Ambient Occlusion for her, she is suddenly checkered.
I have tried all my tricks to smooth her. All the Vertices are joined. None are unwelded. The model is an Editable Poly. Why isnt this smoothing? I tried applying a Normal modifier and clicked a reset on it. That did nothing. Any idea's?
You can see the model 'with' and 'without' the Ambient Occlusion. I screenshot the color 'preview' of the AO being made. The black and white version is the same way, checkered. Really odd. I havent seen Edges do this before.
The other parts of the model exported (a male passenger) turned out perfectly fine. This girls face and other parts of her body are also perfectly fine. Only the pants and blouse and her chest appear to be messed up. And I think her arms.


