• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Model Converter X interior model export

Messages
10
Country
unitedstates
Hey all,

First off, this is my first post on the forums, have found tons of useful info on here so far, so thank you to everyone for your expertise!

Second, this is an aircraft issue, but I could not find a sub-forum for MCX in the aircraft section, so I do apologize if I am posting in the wrong section.

Now, my issue.
I am currently upgrading several of Flysimwares aircraft texture-wise, PBR wise and Dynamic Lighting wise.
I would love to just add PBR materials to the base model, but unfortunately they were created in GMAX, and to my knowledge there is no way to add PBR materials in GMAX.
I have no issues adding and exporting anything to the external models, but when it comes to the interior model, I run into several issues, which I believe are tied to each other.

On FSW aircraft, they utilize the Milviz WXR, on the Lear I just completed I was wanting to add PBR to the interior - exterior parts, IE the wings on the interior model.
When I export the model, the Milviz WXR loses it's knobs, the radar still works in 2D pop up, and on the 3D display, but no control knobs are visible.

Another issue was when I had two Reality XP GTN's installed.
The first GTN works perfectly, but the second one had some null clickspots, and would not work. Again, worked in 2D view, and displayed in 3D.

I'm curious to see if anyone has a solution to this issue, or if it's just a limitation as I don't have the original files for those 3rd party addons.
Any help would be GREATLY apprciated.

Here's a shot of the issue in the MU-2, just did a test to see if it was maybe just the Lear, but it is happening on the MU-2 as well.
 

Attachments

  • Prepar3D 2019-08-01 21-49-43.png
    Prepar3D 2019-08-01 21-49-43.png
    3.2 MB · Views: 279
Hi,

Are you using the latest development release of MCX for your conversion?

It sounds like there are issues with the visibility conditions and mouse rectangles for the model. Debugging such issues can be quite hard, but it would be interesting to see if you can notice that the mouse rectangle is different between the original model and the one you exported. That might give a clue. In the hierarchy editor you can see which mouse rectangle is applied to a part.
 
Back
Top