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Model Converter X problem

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us-pennsylvania
I am making ground texture for FSX using Gmax. Then I exported to MCX but only 5 layers show up at a time in Ground polygon wizard. I have 6+ . Is there a way to over ride that limitation?
 
I make more than six but I do not work with Gmax.
Are you sure that you imported all of them first to make an mdl before using the GPW?
Often you have several of them that have to be merged before you can use the GPW.
 
I selected all I wanted from gmax= exported to mdl. And imported to GPW. It always shows max of 5 items.
Work around was to export others separately. But still, when I imported remaining 3, only 2 showed up. Again I had to export the 3rd piece separately.
 
MCX GPW does only take into account the number of different textures. If you have the same textures on two different layers, you will lose one layer. Well not lose it but the textures will be placed on the same layer. Could that be the problem?
 
MCX GPW does only take into account the number of different textures. If you have the same textures on two different layers, you will lose one layer. Well not lose it but the textures will be placed on the same layer. Could that be the problem?
I guess thats what happened. Let me see on my next ones.
 
You can also check in the material editor how many materials you see there.

Another thing that could happen is that some polygons are not flat, these are filtered out by default.
 
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