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I have created a simple model of a marine navigation beacon with an emmision color as its material (VERY simple) and added it to my MSFS project, placed it with SDK and when I am close to it I can see it but as I move further away it disappears even though the size is still easily seen. I presume this is because I am not using 'lods'?
I realise that LODs relate to size on screen however another much larger model I have in the same project I can move away from to such a point that its size is so small I can barely see it yet my beacon disappears when it can still be easily seen on screen.
As the model is has very few triangles etc I feel that there is no need to bother with the modifier decimate. Is it possible to manually create copies of my .gLtf files and then simply edit the .xml file to add the necessary lod statements for the .gLtf files and if so what is the minimum number of LODs required (sorry I seem to have asked that last question before and was it 3?).
I realise that LODs relate to size on screen however another much larger model I have in the same project I can move away from to such a point that its size is so small I can barely see it yet my beacon disappears when it can still be easily seen on screen.
As the model is has very few triangles etc I feel that there is no need to bother with the modifier decimate. Is it possible to manually create copies of my .gLtf files and then simply edit the .xml file to add the necessary lod statements for the .gLtf files and if so what is the minimum number of LODs required (sorry I seem to have asked that last question before and was it 3?).
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