• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX ModelConverterX

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unitedkingdom
Hi Arni, Brilliant product,set everything up for sketch up after a small learning curve started importing models into FSX, Had to recover my whole system reload all my, now I am nearly back to where I was on exporting to MDL just get to tend of the export bar and an error comes up.Error MCX 2.PNG

Error MCX 3.jpg

Error MCX.PNG
 
Hi,

It is not very clear to me what is happening from the screenshots, but can you first check if the XtoMDL path is set correctly in your options? It seems something goes wrong while calling the compiler.
 
My guess would be a permissions issue - Win 7 or Vista? XtoMDL in the Program Files folder?
 
ModelConverterX Error on Export

Hi Arno,
XtoMDL path is D:\program files(x86)\microsoft games\SDK\Environment kit\Modeling SDK\FSX Gmaxgamepack\plug.ini Thanks phil
 
ModelConverterX Error on Export

Hi Arno and Tom,
Found out what it was used SDK SP1 did not load fsx sdk first, sorry tom not an admin problem but now know how alter security levels thanks to both for help, Phlyboy
 
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