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Hi Friends !
We are now working on the ground polys of our new project and we must choose ad option between two solutions. We try to get the “dirt” on the apron with 6 different 512 x 512 “dirt bitmap” (with dxt3 alpha chanel) applied on 6 square polys 50 x 50 m . The effect is too blurry so we have 2 option: take the original bmp 1024 x 1024 (not reduced to 512 x 512) and maintain 6 square polys or take the 512 x 512 bmp but double the square polys (24 square 25 m x 25 m). So the final question is: for a good framerate is better
1) higher bmp resolution and only few polys
or
2) lower bmp resolution and much more polys ?
We would be happy if you tell us your opinion about. Thank you in advance.
We are now working on the ground polys of our new project and we must choose ad option between two solutions. We try to get the “dirt” on the apron with 6 different 512 x 512 “dirt bitmap” (with dxt3 alpha chanel) applied on 6 square polys 50 x 50 m . The effect is too blurry so we have 2 option: take the original bmp 1024 x 1024 (not reduced to 512 x 512) and maintain 6 square polys or take the 512 x 512 bmp but double the square polys (24 square 25 m x 25 m). So the final question is: for a good framerate is better
1) higher bmp resolution and only few polys
or
2) lower bmp resolution and much more polys ?
We would be happy if you tell us your opinion about. Thank you in advance.
