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MSFS 2024 Plane Interior LOD Problem

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12
Country
ukraine
I have noticed that when I go to outside view on some planes, the interior is missing unless I zoom in real close. It seems to be an LOD problem, as I can go into Developer mode and force the LOD to 0 and the interior pops up.

In third party planes, like the 337, the interior is completely missing, in a default plane from 2020 (like the DA40 improvement mod), the interior is visible, but only at a low LOD level. Again, you have to zoom in to be next to the plane before the LOD doesn't reduce quality.

If this is an LOD reduction for better performance with 2024, it is much too aggressive, as going into external view should not knock out the interior of the plane completely!

This just started happening to me after the latest update that was pushed out. Anybody else having this issue? Is there something in my settings I need to be looking at?

Having to go into Developer mode and force the LOD to 0 is not a workable solution.


Please check out video : LOD 0 invisible if zoom not real close. I used MSFS 2024's tools for export


If I use pack from MSFS2020 in MSFS 2024... LOD systems works as expected now.

 
Well, looks like I tried all options from 1 LOD to up to 6 LOD

<LOD MinSize="100" ModelFile="PA30_INTERIOR_LOD00.gltf"/>
<LOD MinSize="60" ModelFile="PA30_INTERIOR_LOD01.gltf"/>
<LOD MinSize="50" ModelFile="PA30_INTERIOR_LOD02.gltf"/>
<LOD MinSize="30" ModelFile="PA30_INTERIOR_LOD03.gltf"/>
<LOD MinSize="20" ModelFile="PA30_INTERIOR_LOD04.gltf"/>
<LOD MinSize="15" ModelFile="PA30_INTERIOR_LOD05.gltf"/>
<LOD MinSize="1" ModelFile="PA30_INTERIOR_LOD06.gltf"/>

one user has the same problem, I even borrowed his explanation but have no solution


More over - if I playing with Dummy LODs

The lengthwise is LOD 0 and diametrical as from LOD01 to LOD06

LOD0_LOD6.jpg


LOD0 is always visible. LOD-s works perfectly well, but if I add any real object in interior or even without material or attach new obj to LOD0 the model starts to work wrong.

 
I loaded an airport into 2024 that I made for 2020 and noticed that the LOD’s are whack in the sense that LOD 0 (super detailed) only shows up when you’re right next to the object. The LOD’s worked perfectly in 2020 but “they” obviously changed how the LOD’s are calculated (?). (Does anyone have any guidelines for this issue?) I use “display LOD’s” in developer mode and that helps to set them, and see how they’re misbehaving now. I don’t know if I have to re-do them or is this an issue with 2024 that will be resolved. I would hate to be forced into re-doing every single object in my airport just to have them fix it on “their” end! There’s about 40 objects!
 
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