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Started a mission to populate Leeds with Landwarks for the whole of Leeds and will probably move on to do west yorkshire. No experience at all in Blender Doc. First night starts good, everything worked has intended and got my first google model from Renderdoc into the game. The model looked perfect in RD and looked good in Blender and looked good placed in the scenery in Dev mode, but after the build and dropped into the community folder the model dosnt look good close up. Screenshot of Elland Road posted after FS2020 build below. Can anyone help?
Also had a problem after my first build. The next build i tried kept failing. I've no idea how this came about but couldnt get Blender to open any of my files and it looked like the file sizes of RD were nearly all the same given a couple of hundred K/B. Looking through logs i found it was looking for a DLL file from Nvidias SDK kit. Fixed it by downloading the Nvidia Perf Kit SDK. Now idea how that came about.
Also anyone know the name of the red collision lights that they use on the Windfarms?
Link to my facebook page and Leeds Landmarks. https://www.facebook.com/TwentyTwentyScenery/
Also had a problem after my first build. The next build i tried kept failing. I've no idea how this came about but couldnt get Blender to open any of my files and it looked like the file sizes of RD were nearly all the same given a couple of hundred K/B. Looking through logs i found it was looking for a DLL file from Nvidias SDK kit. Fixed it by downloading the Nvidia Perf Kit SDK. Now idea how that came about.
Also anyone know the name of the red collision lights that they use on the Windfarms?
Link to my facebook page and Leeds Landmarks. https://www.facebook.com/TwentyTwentyScenery/
