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Good day Arno;
Msfs sdk add carp parks as polygons; can sceneproc do the same by using a shapefile ?
Msfs sdk add carp parks as polygons; can sceneproc do the same by using a shapefile ?
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Indeed; issue is shapefiles can not be translated into msfs format for car parks; unless done by hands via the sdk each single space.You may be able to acquire car parks as a polygon through OpenStreetMap. I have been able to get this data on several objects this way.
That should be quite easy to add. It seems similar to exclude polygons. Is there a list of the GUID values used for the polygon? I assume that specifies the type of polygon.
not sure a list of polygons exist; checking the sdk it seem that
<?xml version="1.0"?>
<FSData version="9.0">
<Polygon altitude="-4.14190082091896">
<Attribute name="UniqueGUID" guid="{359C73E8-06BE-4FB2-ABCB-EC942F7761D0}" type="GUID" value="{02977D4F-48DF-4930-9E93-8CB0E8F67CE6}"/>
<Vertex lat="52.33590219407801" lon="4.68905102352151"/>
<Vertex lat="52.32732106855860" lon="4.69196234462751"/>
<Vertex lat="52.32612534848239" lon="4.70511285144560"/>
<Vertex lat="52.33416830027050" lon="4.70439980729368"/>
</Polygon>
</FSData>
that is correct Arno;Yes, I have just coded making the car parking xml from vector data loaded in scenproc.
So the other type of polygon is not needed as a separate step?