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Howdy all,
To say my experience in building airports in a sim environment would be a gross overstatement. I am an airline pilot in Canada that has been furloughed due to the current state of affairs because of the CoVid-19 pandemic. That said, I thought I could use my experience operating at a myriad of different airports and try and learn both Blender and Substance to create something hopefully as amazing as some of you do.
With that, I have a few questions that I cant seem to get a solid answer on so I thought I would ask the experts.
1. When designing airports for MSFS2020, is it a must to use a ground ortho or is what comes with MSFS (bing) suitable to build on top of?
2. When designing airport building, is it better to build them all individually and then export / import them in to the newly created scenery?
3. With regards to #2 - is there best practices that I should be following?
I have downloaded all of the blender plugins for P3D and MSFS2020 and have the SDK and read almost everything there is to read (and watch)
Thank you all for reading this and please stay safe and healthy and thank you for your support
To say my experience in building airports in a sim environment would be a gross overstatement. I am an airline pilot in Canada that has been furloughed due to the current state of affairs because of the CoVid-19 pandemic. That said, I thought I could use my experience operating at a myriad of different airports and try and learn both Blender and Substance to create something hopefully as amazing as some of you do.
With that, I have a few questions that I cant seem to get a solid answer on so I thought I would ask the experts.
1. When designing airports for MSFS2020, is it a must to use a ground ortho or is what comes with MSFS (bing) suitable to build on top of?
2. When designing airport building, is it better to build them all individually and then export / import them in to the newly created scenery?
3. With regards to #2 - is there best practices that I should be following?
I have downloaded all of the blender plugins for P3D and MSFS2020 and have the SDK and read almost everything there is to read (and watch)
Thank you all for reading this and please stay safe and healthy and thank you for your support
