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Hello,
Here I am again. I'm making a complex building and need to use more than one texture for one object, I need to do that with the multi material function. But I don't know which face of the object needs which texture, I know that later, is it possible to begin texturing some parts of the object and when one texture file is full make a new one and go further with that one? Or should I make the texture files first, then assign which part need which texture and then start with texturing?
Also, where do I find a good tutorial about multimaterial, I've never done it before.
Thanks.
Here I am again. I'm making a complex building and need to use more than one texture for one object, I need to do that with the multi material function. But I don't know which face of the object needs which texture, I know that later, is it possible to begin texturing some parts of the object and when one texture file is full make a new one and go further with that one? Or should I make the texture files first, then assign which part need which texture and then start with texturing?
Also, where do I find a good tutorial about multimaterial, I've never done it before.
Thanks.
Last edited:

I also tried some other thing, but none of them worked.