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Multiple objects for animation

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belgium
Again my aircraft_shelter animation.
Once I got the animation right for rotating the doors open/closed I noticed that, of course, adjacent shelter doors also opened on my Nav1 trigger.
When I included a condition before the trigger on distance to ref point I found that it worked on a separate single object, needing both conditions before animation.
However, when I applied CAT to all the objects, none of the doors could be animated. Again using the same mdl with a separate xml, and removing the other objects, the animation worked again.
Do I have to assume that I cannot open individual shelter doors with one trigger?
 
Hi,

Do you mean you have multiple instances of the same hangar? That can indeed give trouble since they all share the same memory to store the conditions.

You might want to try to use a bounding box as condition, instead of distance to reference point. If I remember correctly they behave differently (but it is a long time ago, so my memory might be wrong).
 
Hi,

My memory was wrong :). But at the animation condition screen you can choose if it should apply to the trigger or the animation. If you apply it to the animation it should work fine with multiple placements. The trigger will not.
 
Thanks Arno for your time spent on my questions. I certainly appreciate your CAT tool (and the MCX and the mdl tweaker for that matter).
There are still many surprises, however.
Right now, with the condition set for distance to reference point (as in your tutorial video) and the trigger for a NAV1 frequency and working with multiple aircrtaft shelters I can operate the door animation on one single shelter while the others remain inactive. But when changing the view towards an adjacent shelter (in spot mode) the doors on the initial shelter close again! And re-open when I revert the view towards this shelter. It seems to me that the distance to reference point is linked to the direction of view.
This is probably the problem that I encountered when I posed my initial question for this thread.

Nevertheless I have accomplished what I wanted, opening only the doors on the shelter in front of the aircraft.
 
Hi,

That is correct, it is more distance from viewpoint. If you use a bounding box you won't have that problem.
 
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