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Hi Folks,
I'm working on my very first ground poly tonight... I've made and textured my shape - loaded it into MCX and started the Ground Poly Wizard... Once I populated the location information and compiled the BGL - the poly appeared right where it was supposed to be... Success - thanks to MCX - from what a gather it sure beats the arcane science of using the old way to do this - thanks once again - Arno... A couple questions - is there a way to get the poly in a BGL where I can place it with Instant Scenery ? How do I handle multiple ground polys with different different locations around the airport - do I add them to the same BGL or should I create new ones for each one ???
As always - thanks...
Regards,
Scott
I'm working on my very first ground poly tonight... I've made and textured my shape - loaded it into MCX and started the Ground Poly Wizard... Once I populated the location information and compiled the BGL - the poly appeared right where it was supposed to be... Success - thanks to MCX - from what a gather it sure beats the arcane science of using the old way to do this - thanks once again - Arno... A couple questions - is there a way to get the poly in a BGL where I can place it with Instant Scenery ? How do I handle multiple ground polys with different different locations around the airport - do I add them to the same BGL or should I create new ones for each one ???
As always - thanks...
Regards,
Scott
