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I downloaded some aerial imagery from USGS, at a resolution of 1m at a GEOTIFF. I'm overall happy with it, except for the fact hat the whole image appears somewhat overexposed and the water and shadows are all colored white. I decided to nevertheless push it into resample and see what comes out, but resmaple seems to take some of these white areas as a water mask, and other part sit makes black, so that, overall, the imagery looks terrible in the sim. This makes me think that the strange whiteness is some kind of alpha layer that is included in this GEOTIFF.
I loaded the file into QGIS, and found that in QGIS it is displayed correctly. Moreover, if I convert the GEOTIFF to be Float32 (rather than Byte), it appears with beautiful colors, even if perhaps a little too saturated. However, it doesnt seem that Sbuilderx and other software accepts this type of GEOTIFF nor have I been able to save this GEOTIFF as a simple bmp, to import it separately into sbuilderx and georeference it myself.
So, I was hoping anybody here has encountered a similar issue with NAIP imagery from the USGS? What can I do about it?
I loaded the file into QGIS, and found that in QGIS it is displayed correctly. Moreover, if I convert the GEOTIFF to be Float32 (rather than Byte), it appears with beautiful colors, even if perhaps a little too saturated. However, it doesnt seem that Sbuilderx and other software accepts this type of GEOTIFF nor have I been able to save this GEOTIFF as a simple bmp, to import it separately into sbuilderx and georeference it myself.
So, I was hoping anybody here has encountered a similar issue with NAIP imagery from the USGS? What can I do about it?