I have been having stop and go fits trying to get photo scenery to display in FSX. I've used Resample with geotiffs and bitmaps. I'm pretty sure my input is correct. Resample runs without errors and everything appears good but rendering in FSX has only worked on a couple of occasions. I couldn't seem to get consistent rendering with all my variations, until last night.
This is still a work in-progress but I have a few questions.
Does the name of the compiled bgl make any difference? I've been using names with underscores (BWG_KY.bgl) without luck. I compiled 8 bitmap images in one bgl and none showed in FSX using the name with the underscore. Last night, on a whim and with nothing left to lose, I removed the underscore in the name listed in the inf file. I only tried it once but I used all the same input, dropped the underscore and two of the 8 images appeared. This seemed pretty odd to me.
Can the FSX and SDK installation location have impact on this process. I'd originally installed FSX and the original SDK in the "Program Files" directory. I've been using FSX like this for years. I've read and unstood that Vista causes problems with this type setup. Because I had so much custom content, and no issues, I installed FSXA and it's SDK in the same directories a couple of years ago. Until now it hasn't seemed to be an issue. I've had no trouble with extensive AI traffic or payware aircraft but I've only gotten into terrain recently.
Any feedback would be appreciated. Thanks
____________
tom
This is still a work in-progress but I have a few questions.
Does the name of the compiled bgl make any difference? I've been using names with underscores (BWG_KY.bgl) without luck. I compiled 8 bitmap images in one bgl and none showed in FSX using the name with the underscore. Last night, on a whim and with nothing left to lose, I removed the underscore in the name listed in the inf file. I only tried it once but I used all the same input, dropped the underscore and two of the 8 images appeared. This seemed pretty odd to me.
Can the FSX and SDK installation location have impact on this process. I'd originally installed FSX and the original SDK in the "Program Files" directory. I've been using FSX like this for years. I've read and unstood that Vista causes problems with this type setup. Because I had so much custom content, and no issues, I installed FSXA and it's SDK in the same directories a couple of years ago. Until now it hasn't seemed to be an issue. I've had no trouble with extensive AI traffic or payware aircraft but I've only gotten into terrain recently.
Any feedback would be appreciated. Thanks
____________
tom



