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I have been completely reworking an exterior lighting mod that I made for the AN225 to make it work correctly in FS2024, and right now I am stuck on one thing and that is the "strobe" light between the horizontal stabilizers.
At the timestamps in these youtube links (
and
) you can see that the light spot at the rear of the fuselage between the horizontal stabilizers pulses instead of strobing.
I have tried a couple of things already, regrettably also tried to ask chatgpt for help, but so far I have not been able to make it work and the light either just doesn't turn on or it does turn on but doesn't pulse. (even the fs2020 and fs2024 dev pages are useless)
Right now I just having it as a static light source as a fallback with the following code in the .fx file
any helpt turning this into a pulsing light would be appreciated
At the timestamps in these youtube links (
I have tried a couple of things already, regrettably also tried to ask chatgpt for help, but so far I have not been able to make it work and the light either just doesn't turn on or it does turn on but doesn't pulse. (even the fs2020 and fs2024 dev pages are useless)
Right now I just having it as a static light source as a fallback with the following code in the .fx file
Code:
[Library Effect]
Lifetime=5
Version=2.0
[Properties]
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=1.0, 1.0
Delay=0.0, 0.0
Bounce=0.0
Light=1
No Interpolate=1
Rate=1.0, 1.0
X Emitter Velocity=0.0, 0.0
Y Emitter Velocity=0.0, 0.0
Z Emitter Velocity=0.0, 0.0
Drag=0.0, 0.0
X Particle Velocity=0.0, 0.0
Y Particle Velocity=0.0, 0.0
Z Particle Velocity=0.0, 0.0
X Rotation=10.0, 10.0
Y Rotation=0.0, 0.0
Z Rotation=0.0, 0.0
X Offset=0.0, 0.0
Y Offset=0.0, 0.0
Z Offset=0.0, 0.0
[Particle.0]
Lifetime=0.0, 0.0
Type=19
X Scale=0.3, 0.3
Y Scale=0.3, 0.3
Z Scale=0.0, 0.0
X Scale Rate=0.0, 0.0
Y Scale Rate=0.0, 0.0
Z Scale Rate=0.0, 0.0
Drag=0.0, 0.0
Color Rate=0.0, 0.0
X Offset=0.0, 0.0
Y Offset=0.0, 0.0
Z Offset=0.0, 0.0
Fade In=0.0, 0.0
Fade Out=0.0, 0.0
Rotation=0.0, 0.0
Static=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=2
Bounce=0.0
Color Start=255, 222, 158, 1
Color End=255, 222, 158, 1
Jitter Distance=0.0
Jitter Time=0.0
uv1=0.0, 0.0
uv2=1.0, 1.0
X Scale Goal=0.0
Y Scale Goal=0.0
Z Scale Goal=0.0
NearEndFade= 5.0
NearFade= 10.0
MinProjSize= 0.4
[LightAttributes.0]
Type=spot
Size=0.1
Range=37.0
Intensity=200.0
Softness=0.0
SpotInner=30.0
SpotOuter=98.0
Volumetric=1.0
ScatDir=0.0
any helpt turning this into a pulsing light would be appreciated
