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New FXEditor error

Hi Arno all right?

I haven't used FXeditor for some time, today I downloaded the latest compatible version for P3D V5, but I encountered the following problem:
all my effects with attribute
Type = 28
give an error and touch close.
Did I miss something? It's been a long time since I followed the SDKs and their evolutions.


error message

Can you send me the file to test?
Sure .... but it seems to do it with everyone with Type = 28


  • ori.rar
    511 bytes · Views: 176
OK, I'll try to reproduce.

I can't reproduce the problem here, on my machine that FX file loads without any error. I remember a few weeks ago I got a similar error report by private message.

Did you install the latest FXEditor in a seperate folder or do you have it together with ModelConverterX in the same folder? I think it might be something conflicting with a MCX setting that might cause this, but I can't reproduce it yet.
It was in an old FXeditor subfolder, I moved it but the error remains.
However, I found what could affect the error, if I select "day" the problem does not appear, as soon as I choose "night" the error returns
I repeat it happens only with spotlight effects with "Type = 28" with all the others it seems to work well even with the selected night.

I have an RX 5700 as VGA could be a card problem? With the previous version of FXEditor everything works well even at night.
prepar 3d v5 is installed in C: \ Program Files \ Lockheed Martin \ Prepar3D v5

Let me try to use night mode as well, didn't do that yet.

The night option was the trick. I have been able to reproduce and fix the error now. So in the next development release it will be fixed.

thanks for solving.
I have a question to ask you: but is it possible to see the dynamic lights effect in FXeditor?
At the moment the dynamic light is not rendered correctly yet from FX file (in either MCX or FXEditor), that is on the wishlist. In MCX the light is only shown when the setting to convert the FX to spotlights is on.
Thanks ,
kind as always Arno ...
I downloaded the latest version of MCX and now it shows when the reflector is created, my old version of MCX 1.4 did not display light but only dashes, now at least I also see the effect on objects.
Good evening.