Pyscen
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Hello Arno,
It appears that LM when updating to v4.5 has added a new texture map called "Gloss". Along with this addition, normal maps can now be in a DXT1 file format (with mipmaps). I'm not sure if the Gloss map is part of the new normal map structure, wondering if you could determine that? The current MCX doesn't place this new Gloss map anywhere in the model: 60ft Pusher Drone - Location: \...\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\60ft Pusher Drone\texture.
It appears that LM when updating to v4.5 has added a new texture map called "Gloss". Along with this addition, normal maps can now be in a DXT1 file format (with mipmaps). I'm not sure if the Gloss map is part of the new normal map structure, wondering if you could determine that? The current MCX doesn't place this new Gloss map anywhere in the model: 60ft Pusher Drone - Location: \...\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\60ft Pusher Drone\texture.
