I have just added significant model editing capability to SAMM. In version 1.1.12a, all aspects of the textures and materials can be changed, the use of individual textures can be suppressed and the static pitch and c/g height can be adjusted from within SAMM. As well, this release fixes a few minor issues I encountered during my own use of SAMM.
With this release, it is no longer necessary to delete unused textures from the source texture folder or adjust the static parameters in the aircraft.cfg file.
The aircraft .mdl file saved along with the static model includes any updates you make. The updates may be re-used by starting with the updated aircraft .mdl file (from the Static Model File window) rather than with the original aircraft.
The changes to the code were significant. So, I'd appreciate it if a few "power users" gave Version 1.1.12a the "once over" before formal release. You can download it here.
Please don't just report problems. If you encounter any, please do report them in this thread. But, if you don't, please let me know that you tried.
Thanks in advance,
Don
With this release, it is no longer necessary to delete unused textures from the source texture folder or adjust the static parameters in the aircraft.cfg file.
The aircraft .mdl file saved along with the static model includes any updates you make. The updates may be re-used by starting with the updated aircraft .mdl file (from the Static Model File window) rather than with the original aircraft.
The changes to the code were significant. So, I'd appreciate it if a few "power users" gave Version 1.1.12a the "once over" before formal release. You can download it here.
Please don't just report problems. If you encounter any, please do report them in this thread. But, if you don't, please let me know that you tried.
Thanks in advance,
Don



