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Hey guys,
I have been working more and more with curved surfaces and none of the tools I use in Gmax are good at this.
But.. I discovered a very simple way of manually cutting out windows. This involves making templates to go from visually, then adding Vertices along the template lines, then connecting the vertices via Edges, and then touching them up with Edit Triangulation.
With the amount of work involved deleting un-needed Vertices in the other ways, using Boolean or Shape Merge, this way allows you to control the exact number of Vertices you wish to have. Very recommended by me! The 'shortcut meister'.
Tutorial is here;
http://www.lionheartcreations.com/misc11
I have been working more and more with curved surfaces and none of the tools I use in Gmax are good at this.
But.. I discovered a very simple way of manually cutting out windows. This involves making templates to go from visually, then adding Vertices along the template lines, then connecting the vertices via Edges, and then touching them up with Edit Triangulation.
With the amount of work involved deleting un-needed Vertices in the other ways, using Boolean or Shape Merge, this way allows you to control the exact number of Vertices you wish to have. Very recommended by me! The 'shortcut meister'.
Tutorial is here;
http://www.lionheartcreations.com/misc11

