Where does a guy start with SBuilder 2.05? I have never attempted any scenery design before. This all looks overwhelming. I got the program up and running. I started the Island Builder tutorial and started off swell, but when I got to the map calibration, the Sbuilder menu went one way and the pdf tutorial went the other. It was saying to make selections that don't appear on the map calibration menu. I'm using FS9 and Win XP.
MAIN QUESTION: Can someone give me a overview of how SBuilder and scenery design in general works?
I think I can figure it out, but I don't have a starting point, if there even is one. I want to fix the rivers and roads that are improperly located, and maybe correct some coastlines. I am using FS Genesis USA mesh. Where are all the tutorials for this?
You make a picture using a paint program of the desired cell, "Paint it", convert it to a .bgl and replace it in the texture file? Is this right?
Help!
MAIN QUESTION: Can someone give me a overview of how SBuilder and scenery design in general works?
I think I can figure it out, but I don't have a starting point, if there even is one. I want to fix the rivers and roads that are improperly located, and maybe correct some coastlines. I am using FS Genesis USA mesh. Where are all the tutorials for this?
You make a picture using a paint program of the desired cell, "Paint it", convert it to a .bgl and replace it in the texture file? Is this right?
Help!

