Pyscen
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@Reco01
It appears that Dave was able to compile your 2 objects into models using v3.6. Do you remember if you installed the P3D SDK v1.4 after activating the toolset?
If you did install and activated the toolset prior to installing the SDK for P3D v1.4, this might have caused your problem. It is important that the installation of the SDK occurs before the toolset.
If this is the case, the toolset needs to be deactivated through the Edit tab ->Preference in Blender and removed (deleted) also. After you have done this, close Blender. Then load up Blender and install/ activate the toolset.
Your workflow on using the toolset:
You can create within Blender without having to use the toolset until you are ready to compile. When you are ready, you should 'initialize' the Toolset multiple times and proceed in adding the "Friendly name" and generating a GUID for this object. After that make sure textures are in their proper slots and change any variables. For good measure, It doesn't hurt to 'initialize" as you go through each of these steps. Of course, save before you compile (export) too.
It appears that Dave was able to compile your 2 objects into models using v3.6. Do you remember if you installed the P3D SDK v1.4 after activating the toolset?
If you did install and activated the toolset prior to installing the SDK for P3D v1.4, this might have caused your problem. It is important that the installation of the SDK occurs before the toolset.
If this is the case, the toolset needs to be deactivated through the Edit tab ->Preference in Blender and removed (deleted) also. After you have done this, close Blender. Then load up Blender and install/ activate the toolset.
Your workflow on using the toolset:
You can create within Blender without having to use the toolset until you are ready to compile. When you are ready, you should 'initialize' the Toolset multiple times and proceed in adding the "Friendly name" and generating a GUID for this object. After that make sure textures are in their proper slots and change any variables. For good measure, It doesn't hurt to 'initialize" as you go through each of these steps. Of course, save before you compile (export) too.
