I’m trying out AFLT for the first time. Hopefully someone can help. I have compiled the 3d lights and I can see the 3d modeled light in my FSX airport, they just have no “light” attached to it at night. I selected the “standard effect” when compiling. When I slew away a few hundred feet, there is no light bloom or halo with the model at all. It’s completely dark on the runway, taxi, approach light models. I’ve read the user guide but can’t figure out why I have no halo. I placed the .fx and texture folder in main fsx effects folder. I’ve placed the included .bmp halo files in the main fsx texture folder. I placed the rest of the generated texture files into my airports texture folder.
Additionally, I’m also having an issue with the popup screen for the approach lighting edit, I can’t see the “save” or “place light” button at the bottom to click it when I edit. I’ve changed my screen resolution, but still can’t see all the way to the bottom of the popup window to click the button, it won’t resize for me either. Many thanks if anyone can help.
Thnx, JP
Additionally, I’m also having an issue with the popup screen for the approach lighting edit, I can’t see the “save” or “place light” button at the bottom to click it when I edit. I’ve changed my screen resolution, but still can’t see all the way to the bottom of the popup window to click the button, it won’t resize for me either. Many thanks if anyone can help.
Thnx, JP


