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NOAUTOGENSUPPRESSION bug ?

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france
Hi,

I have done some test with the NOAUTOGENSUPPRESSION option but trees and buildings around are still removed

Code:
CREATEXMLLIBOBJ|PointCATEG=4|{6f5854e3-9366-45cc-8ef1-f6db7736dbd2}|hdg|0|3|NOAUTOGENSUPPRESSION

Have I missed something ?
 

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Hi,

Your line of code looks OK. I assume you write it out as FSX BGL? If you export as FS2004 BGL the option has no effect.
 
thx for answer Arno. Yes I export as BGL in FSX format.

Code:
EXPORTBGL|FSX|texel_light3|P:\Developement\FSXdevelo\LIGHT_workspace\work
 
That all sounds OK then. I'll try to do a quick test to see if anything is broken.
 
Hi,

There was indeed a bug in scenProc. If you grab the new version tomorrow it will work.

I made a typo in my code, at one place I wrote NOAUTOGENSUPPRESION instead of NOAUTOGENSUPPRESSION.
 
do you know how far back this bug existed?

can you show scenProc version info somewhere inside the app? i cant seem to find it.


Chris
 
Hi Chris,

I'm afraid that it probably never worked :(, but I can trace that in my version control system.

I'll add some revision information to scenProc, like I do in modelconverterx that's a good idea.
 
Thank you Arno
no worries about tracing this if it never worked,
i thought it may slipped in the past few releases

funny thing, im working with scenProc release from the future
im on PST time, still Feb 4th, scenProc released date is Feb 5th
so far so good though

Chris
 
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I think the typo must have always been there. And probably I tested with the other option and not this one.
 
Hi,

There was indeed a bug in scenProc. If you grab the new version tomorrow it will work.

I made a typo in my code, at one place I wrote NOAUTOGENSUPPRESION instead of NOAUTOGENSUPPRESSION.

Thanks Arno :)
 
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