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nose gear collapsing??

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23
Country
us-newyork
is there a way to fix any of my 3rd party dash 8 q 400's nose gear from collapsing (for fs9) any time they think they rolled over a pebble. this happens in all the dash 8's I've down loaded. I have emailed the developers and no reply. Ive played with balance and weight with no joy. I've never dabbled in flight dynamics but am not shy about new programs or working with files or learning any kind of coding. of course out of respect to the developers copyrights and work, I want this for my own use. and as a step towards learning to make my own. (currently working fsds for the structural) I love this ac but its useless if the gear goes when on taxi with a slight bump (grass,gravel,slight difference in taxiway) that don't bother any other ac, ms or 3rd party.
thanks
-scott
 
I'd think that'll be the damage speed in the contact points section of aircraft.cfg
 
I kind of figured it might be there. the only trouble is to me all they are are numbers. as stated first time playing with something like this. if you could guide a little please. here is the contact points section of the config file. if you could if possible tell me what the points are (0-6) and the def of =1 =2 are, or a reference (so I can learn) that would be great and I could play with them from there. thanks for the reply (have the org config backed up)
-Scott

[contact_points]

point.0=1, 47.7, 0.00, -6.8, 1500.00, 0.000, 1.161, 60.000, 0.075, 2.500, 0.987, 5.000, 5.000, 0.000, 0.000, 0.000
point.1=1, -2.0, -12.99, -7.3, 1574.803, 1.000, 1.161, 0.000, 0.215, 2.500, 0.642, 5.000, 5.000, 2.000, 0.000, 0.000
point.2=1, -2.0, 12.99, -7.3, 1574.803, 2.000, 1.161, 0.000, 0.215, 2.500, 0.642, 5.000, 5.000, 3.000, 0.000, 0.000
point.3=2, 5.0, -47.8, 6.3, 1200, 0, 0.000, 0.0, 0.000, 0.0, 0.0, 0.0, 0.0, 5
point.4=2, 5.0, 47.8, 6.3, 1200, 0, 0.000, 0.0, 0.000, 0.0, 0.0, 0.0, 0.0, 6
point.5=2, -33.6, 0.00, 1.22, 1200, 0, 0.000, 0.0, 0.000, 0.0, 0.0, 0.0, 0.0, 9
point.6=2, 40.0, 0.00, 1.22, 1200, 0, 0.000, 0.0, 0.000, 0.0, 0.0, 0.0, 0.0, 4

max_number_of_points=21
 
The numbers are all explained in the SDK under SimObject Creation Kit->SimObject Container SDK->Aircraft Configuration Files->[contact_points]
 
cool thanks. I'll do some reading and playing. let you know how it turns out.:)
thanks
-Scott
 
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