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I’m in the final phase of completing my new aircraft at least the cosmetic part of it.
The one last thing I need to figure out is the STATIC LIVERIES.
The aircraft, a glider to be more precise, is build with a NONE modular packages approach, doesn’t need to, there are no variants!
I have read the SDK “Static Liveries” documentation for it and for the life of me I can’t get it to work!
I CAN NOT get the exterior base model to load in the Livery configuration UI of the game.
I have my basic model/ and texture/ folder plus I added as described in the SDK doc a model.livery_01/ and texture.livery_01/ folder and have configured the model.cfg and exterior.xml inside the model.livery_01/ folder. I also have configured the aircraft.config accordingly.
So once in the game when I go to Configure my aircraft and choose Livery, I see my two options, base and livery_01.
When I click on Livery_01, it only loads the interior and the exterior livery geometry from the gltf in the model.livery_01/ folder, it DEOS NOT load the exterior base model.
Hope I was clear in describing my problem!
I think the problem lies in either my model.cfg or exterior.xml inside the model.livery_01/ folder.
model.cfg inside model.livery_01/ folder:
[model.options]
withExterior_showInterior=true
withExterior_showInterior_hideFirstLod=false
withInterior_forceFirstLod=true
withInterior_showExterior=true
[models]
exterior=aircraft_Livery_01.xml
interior=..\model\aircraft_interior.xml
aircraft_Livery_01.xml inside model.livery_01/ folder:
<?xml version="1.0" encoding="utf-8"?>
<ModelInfo guid="{3E9E8A4B-6D4C-4D91-9A6B-2F7C8E5A1D34}" version="1.1">
<LODS>
<LOD minSize="150" ModelFile="aircraft_Livery_01_LODx0.gltf"/>
</LODS>
<Behaviors>
<IncludeBase RelativeFile="..\model\aircraft_exterior.xml"/>
</Behaviors>
</ModelInfo>
That the SDK documentation section I'm going by:
docs.flightsimulator.com
Any help would be greatly appreciated,
Thanks a lot.
The one last thing I need to figure out is the STATIC LIVERIES.
The aircraft, a glider to be more precise, is build with a NONE modular packages approach, doesn’t need to, there are no variants!
I have read the SDK “Static Liveries” documentation for it and for the life of me I can’t get it to work!
I CAN NOT get the exterior base model to load in the Livery configuration UI of the game.
I have my basic model/ and texture/ folder plus I added as described in the SDK doc a model.livery_01/ and texture.livery_01/ folder and have configured the model.cfg and exterior.xml inside the model.livery_01/ folder. I also have configured the aircraft.config accordingly.
So once in the game when I go to Configure my aircraft and choose Livery, I see my two options, base and livery_01.
When I click on Livery_01, it only loads the interior and the exterior livery geometry from the gltf in the model.livery_01/ folder, it DEOS NOT load the exterior base model.
Hope I was clear in describing my problem!
I think the problem lies in either my model.cfg or exterior.xml inside the model.livery_01/ folder.
model.cfg inside model.livery_01/ folder:
[model.options]
withExterior_showInterior=true
withExterior_showInterior_hideFirstLod=false
withInterior_forceFirstLod=true
withInterior_showExterior=true
[models]
exterior=aircraft_Livery_01.xml
interior=..\model\aircraft_interior.xml
aircraft_Livery_01.xml inside model.livery_01/ folder:
<?xml version="1.0" encoding="utf-8"?>
<ModelInfo guid="{3E9E8A4B-6D4C-4D91-9A6B-2F7C8E5A1D34}" version="1.1">
<LODS>
<LOD minSize="150" ModelFile="aircraft_Livery_01_LODx0.gltf"/>
</LODS>
<Behaviors>
<IncludeBase RelativeFile="..\model\aircraft_exterior.xml"/>
</Behaviors>
</ModelInfo>
That the SDK documentation section I'm going by:
Static Liveries
Any help would be greatly appreciated,
Thanks a lot.