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NULL flight dynamics for SDK driven model?

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unitedkingdom
Can you create a NULL flight dynamics for an SDK driven model?

I'm after something that will maintain the attitude and velocity set with the SDK, maybe by configuring it to have an enormous wing and tail area but with tiny control surfaces and no drag. Would this work?

I want to use FSX as a visualisation tool, setting the position, attitude, and velocity of the aircraft, and the positions of all the control surfaces, from an external SDK program. This program gets updates, say, once a second from a real model aircraft. I can't disable the FS flight dynamics, so in between updates the FS aircraft tends to take a nosedive before being corrected by the next update. A rather unpleasant thing to watch! I'm actually using the Cessna 172 configuration files but with my own .mdl file.

Any suggestions gratefully received.
 
I've recently done exactly that. I put the sim into Slew mode so that the no aerodynamic modelling is performed. You can change a setting in the fsx.cfg so that the flashing "SLEW" message does not appear.

Si
 
I've recently done exactly that. I put the sim into Slew mode so that the no aerodynamic modelling is performed. You can change a setting in the fsx.cfg so that the flashing "SLEW" message does not appear.

I'm not sure whether I've tried slew mode but I suspect it will give similar results to pause, which I have tried. This didn't give me quite the effect I'm after. For one thing, the control surfaces don't respond. For another, it would be nice if I could use the dynamics engine to move the model along between updates, as long as it moves in a straight line in the direction I told it to move.

Thanks anyway, and I will certainly try slew mode tonight.
 
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