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I'm working on a project I've been dreaming about for 20 years and while I can technically place the object, I'm wondering if the render engine has limits in MSFS.
I need to place the object at around 500km away, I'd need to size it so at that distance it does have enough size to be at least a few pixels on screen (i.e. doesn't switch off due to LOD logic).
The size of the object would need to be about 1km or 10km in size.
There is a method for this madness and if there's hard coded limits for objects I may need to ask Asobo for a special functionality..
I need to place the object at around 500km away, I'd need to size it so at that distance it does have enough size to be at least a few pixels on screen (i.e. doesn't switch off due to LOD logic).
The size of the object would need to be about 1km or 10km in size.
There is a method for this madness and if there's hard coded limits for objects I may need to ask Asobo for a special functionality..


