Hi John ..so many questions LOL
Let me try to answer them as clearly as I can.
Using ADE do use the MDL file and add it to the Object Manager
ADE can install MDL files into your scenery, you can open a default airport OR make a new one .
To add MDL file to ADE you simple make a folder.
This can be anywhere it dose NOT need to be included with your scenery just so long as you know where it is.
I have a folder called “Airplane stuff” and in there I have folder called “MY MDL files”
Open ADE and then open the airport you are working on.
-click “LIST”
-then click Model.
-then add and navigate to the MDL you want.
-close this window.-to add to project right click on working screen and select ADD
-then Model and select the model you want and click ADD
There is a very good forum here for ADE
http://www.fsdeveloper.com/forum/forumdisplay.php?f=95
If you use ADE it makes three ( I think) BGL files and all of your MDL files will be in there.
Installing scenery in FSX is similar to FS9. I think there are a few ways I personal do not install anything directly into FSX I like to keep all my scenery in separate folders and on a different hard drives to help keep FSX running smooth.
-In my “Airplane stuff”
-I have a folder called “Installed Scenery”.
-In this folder I have folders for each of my scenery. (mine and downloaded).
-In each of these folders is a scenery folder and a texture folder.
-All BGL files go into the scenery folder and any textures that that scenery uses go into the texture folder.
-let me assume you just made a folder called “JOHNS_TEST_AIRPORT”
(this can be anywhere on your PC )
in this folder you have a scenery folder and a texture folder.
-click on the
-To activate this just start the FSX.
-Open the scenery Library.
-Click Add Area.
-Navigate to “JOHNS_TEST_AIRPORT”
-click on it and then click “OK
-you should now see the scenery folder and the texture folder.
-All you need to do is click on the white part of this window do NOT click on ether of the two folders
OOPS I forget that there are other operating systems, that was for windows 7 .
For XP, If memory serves me correct you just navigate to the folder you want to install then click OK a few times.
And how do you make multible objects in a BGL file
FSDS can do this BUT ADE would be a better way to go.
I do not use Gmax but there are similar.
…..Easy boys I know them are fighting words LOL


H_Farfy
