Objects that disappear
Hi!
I try to make a new scenery with custom gmax objects.
When put a number of custom's objects FSX works fine. But when i increase the number of objects's placed all disappear.
Each object has the "VERY_SPARSE" attribute set.
Seems to FSX have a maximun number of objects that can display on same time.
I'm working with SDK directly. A simple .NET tool manage XML statements but i was very careful with semantic considerations about XML language.
Summarizing with a little number of custom's objects, FSX works fine. Increasing of these objects, do it disappearing these objects.
Any idea?
Thanks.
Hi!
I try to make a new scenery with custom gmax objects.
When put a number of custom's objects FSX works fine. But when i increase the number of objects's placed all disappear.
Each object has the "VERY_SPARSE" attribute set.
Seems to FSX have a maximun number of objects that can display on same time.
I'm working with SDK directly. A simple .NET tool manage XML statements but i was very careful with semantic considerations about XML language.
Summarizing with a little number of custom's objects, FSX works fine. Increasing of these objects, do it disappearing these objects.
Any idea?
Thanks.


