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Objects that disappear

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venezuela
Objects that disappear

Hi!

I try to make a new scenery with custom gmax objects.
When put a number of custom's objects FSX works fine. But when i increase the number of objects's placed all disappear.
Each object has the "VERY_SPARSE" attribute set.
Seems to FSX have a maximun number of objects that can display on same time.
I'm working with SDK directly. A simple .NET tool manage XML statements but i was very careful with semantic considerations about XML language.
Summarizing with a little number of custom's objects, FSX works fine. Increasing of these objects, do it disappearing these objects.

Any idea?

Thanks.
 
Hi,

I have never heard of a maximum number of objects you can place, if there is any it must be a huge number. I have seen sceneries with thousands of objects that work fine.

Are the additional objects you are adding all from the same set of custom objects or are you using different libraries as well?

Maybe you can show us the XML code you are using?
 
Is it perhaps because the model is small and you have to get close? If so you can trick the simulator by making a larger (textured) plane surface under the ground as part of the object. For instance cones do that as you move away.
 
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