• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FS2004 Objects with animation

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In a state of above normal confusion I confirmed Arnos's question
Do you happen to have a X file for FS2004 laying around with animations?
when in fact I don't have such :eek:

So if anybody else has such a file and would like to see the export of animated FS9 objects added to the ModelConverterX feature list, please provide Arno with it.

Thanks you :)
 

arno

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Hi,

Let me give a little more background for the request :).

Martin would like to have ModelConverterX also export animations to the FS2004 MDL format. To be able to add that I need to know how they should be defined in the X file, since it is different from FSX.

I could of course install MDLCommander to capture a X file myself, but if somebody has a FS2004 X file with animations laying around that would help a lot.
 

arno

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Let's start with scenery object first, if I would try export to aircraft models there will be much more issues :D.
 

tgibson

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Glad someone could help. I couldn't get MDL Commander to read my .par file and thus save the X file...
 

rhumbaflappy

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Glad someone could help. I couldn't get MDL Commander to read my .par file and thus save the X file...

Try having the .gmax file and the .par file in the same folder... then export to that folder.

If it doesn't work, try the option to just save the x file with no compilation.

Dick
 

arno

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Thanks Dick, I think with that code it should be possible to add this to ModelConverterX in the future.
 

tgibson

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OK, got it working. It was actually a problem with my Shortcut I used to start GMAX. Sorry for the trouble. X file sent.

Thanks,
 

arno

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Thanks Tom. With those two X file I think it should be possible to add animation support for FS2004 scenery MDL files.
 
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