It is about Airport Reference Points: "real world" compared to p3d (extracted with Pete Dowson's runway.exe program)
All from Greece.
My "real world source: World Aero Data / http://worldaerodata.com
My p3d data as mentioned a list made of the prg "runway.exe" as I expect the airport coordinates in this list to be the ARP's
I have computed the deviations (distance and course) of the P3D default airports. When I compare these values with top-down views of the airports in a new photoreal scenery of Greece, I sometimes find an explanation of the deviation of the default p3d airports compared to the photoreal (which I imagine must be the correct and fit to the real world coordinates). But unfortunately in many cases not.
2 questions:
- where do I find the most reliable ARP coordinates for the real world airports ?
- is the airport coordinates from the list made by Pete Dowsons program "runway.exe" really the ARP (airport reference points)?
And a final question:
- can I expect that the location of the airports in a photoreal scenery fits to the real world coordinates?
I know its an obsessive, nerdy project, but I must admit that getting different result is a bit frustrating. THERE MUST BE CORRECT ARP VALUES FOR AIRPORTS somewhere on the internet.
Best Regards, Lars
All from Greece.
My "real world source: World Aero Data / http://worldaerodata.com
My p3d data as mentioned a list made of the prg "runway.exe" as I expect the airport coordinates in this list to be the ARP's
I have computed the deviations (distance and course) of the P3D default airports. When I compare these values with top-down views of the airports in a new photoreal scenery of Greece, I sometimes find an explanation of the deviation of the default p3d airports compared to the photoreal (which I imagine must be the correct and fit to the real world coordinates). But unfortunately in many cases not.
2 questions:
- where do I find the most reliable ARP coordinates for the real world airports ?
- is the airport coordinates from the list made by Pete Dowsons program "runway.exe" really the ARP (airport reference points)?
And a final question:
- can I expect that the location of the airports in a photoreal scenery fits to the real world coordinates?
I know its an obsessive, nerdy project, but I must admit that getting different result is a bit frustrating. THERE MUST BE CORRECT ARP VALUES FOR AIRPORTS somewhere on the internet.
Best Regards, Lars

