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MSFS20 Original runway (MSFS2020) on top of the runway of my project

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spain
Hello friends.
As suggested by GaryGB, I'm opening a thread with this problem that I had posted elsewhere in this forum that is not relevant. Let's see if anyone has a solution:
I'm editing an airport for which MSFS2020 only offers the runway.
At first I tried to open it with ADE, but it reported that LEBZ does not exist in the stock. Therefore I had to create it from scratch and I was able to edit it with the SDK. Well, although the project works, when I load LEBZ from MSFS2020 the original runway still appears on top of the runway of my project. I don't know how to remove it and I've also tried with the apron, rectangle and exclusion polygon tools without success. I don't know what to do anymore. Do you have any ideas? Thanks.
Captura de pantalla 2024-11-10 204247.png


Note: I attach the .zip file of the compiled project that I have had to download from content because the one I have done is very bulky and the forum does not let me upload it. Likewise, the project is lodged in my team on the next route C: \ F20Projects \ Lebz-Badajoz-Talavera_la_real, in case it is helpful, although I do not think it is transcendental.
 

Attachments

Try downloading and installing this version of LEBZ from flightsim.to:


This modded airport also has the "double runway" issue, which one of the commenters attributed to Navigraph adding back the missing runway. One possibility is to rename your version's folder to "z-...". That will cause your version to load last and the "DeleteAllRunways=TRUE" tag should override the Navigraph version.
 
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The Navigraph version of LEBZ is in the file ...\Community\navigraph-navdata-base\scenery\fs-base\scenery\0502\APX46180.BGL. You can have Airport2Project select that file directly.
 
Try downloading and installing this version of LEBZ from flightsim.to:


This modded airport also has the "double runway" issue, which one of the commenters attributed to Navigraph adding back the missing runway. One possibility is to rename your version's folder to "z-...". That will cause your version to load last and the "DeleteRunways=TRUE" tag should override the Navigraph version.
Thanks, Jay. I found the file. It is now called NAX46180. My question is: what should I do with it? Do I modify the .xml in any way? Can I insert it back into the folder Community\navigraph-navdata-base\scenery\fs-base\scenery\0502, modified? Remember that what I want is to eliminate the original runway so that the runway of my project can be seen.
Regarding the folder name change, I understand that it is the one of the compiled project that is hosted in Community. If this is the case, changing the name of said folder by adding z- in front of its name has not worked when loading the airport. Should I add z- in the name of the project I created?
 
NAX BGL files contain navigation data. Airports are in APX BGL files. I provided the file location to demonstrate that Navigraph added its own "default" LEBZ. If adding "z-" to the name of your airport folder didn't work, the only other option is to try to use the MSFS Development Mode tool (Scenery Package Order) that prioritizes scenery. I've found that approach to be unreliable, but you can try it.

You might want to ask about this on the Navigraph community forum.

 
Hello, again, friends.

I have been investigating by other means, simultaneously to my request for help in this forum, and finally I have found the solution. This is published at . Although I have followed all the steps without taking a result, this post gave me the track on how to try to solve the problem. Since in this forum reference is made to the file content.xml housed in Appdata \ local \ packages \ Microsoft.fllightsimulator_8wekyb3d8bbwe \ localcache, it occurred to me to edit it and change the priority in the line <package name = "navigraph-navdata-base" priority "priority = "1"/> a <package name = "Navigraph-Navdata-Base" Priority = "0"/>. I have reopened the SIM and the original track does not appear and yes of my project. I hope this helps whoever has the same problem.

Captura de pantalla 2024-11-11 222250.png


Once again, thanks to Garygb and Jay Bloomfield for your interest.
 
Hello! I downloaded the file and put it in MSFS. Unless you have already done a lot of scenery work, there is still a lot to do.

Will you do the Spanish Air Force Air Base ?
 
Hello, Marcstrasb.

I have more content done and my intention is to reproduce the air base as well. The thing is that the user of this forum Garygb asked me to upload the project, but it is too heavy for the forum to support and that is why you only see it with the civilian apron and a parking lot.
I want to reproduce the airport in the smallest detail (lighting, terminals, hangars, etc.), which will take time. This is the current status of the project:

Captura de pantalla 2024-11-12 200010.png


Once I have it finished I will offer it to you for a price that does not seem excessive.

On the other hand, although I thought I had solved the problem of the double runway, this has not happened since the content.xml file is updated every time navigraph is started, and this application overwrites the file giving priority 1 to its content again, which makes the double runway appear.
 
Did you try the ExclusionRectangle ( with type excludeAirports)?
Untitled.png
 
Did you try the ExclusionRectangle ( with type excludeAirports)?
View attachment 94504
Yes, Rhumbaflappy. I have already tried the exclusion polygon, both with excludeallobjects and with only excludeairports, but none works. The problem is in the Navigraph load that establishes its priority in 1 and, although you edit the content content.xml changing said priority, every time you turn on the equipment again, Navigraph will return to load and change your modification establishing, as I have already said , your priority in 1.
It seems that this priority is established by that only in airports that have not been predetermined by MSFS 2020. These airports will recognize them because they only have runway, approximation lights and, optionally, Stars and Arrivals. It should also be stressed that if you change the priority, the Stars and Arrives disappear along with the runway and approximation lights. Above, in this thread, I have left the Navigraph forum that explains how to solve the double runway, however I have put it into practice, step by step, and it has not worked for me either.
 
Not a fan of navigraph. It does interfere with developers and causes problems with end-users. I don't have it, so I can't help any further, except to recommend getting rid of navigraph.
 
Hi again:

A link to the original thread post (elsewhere) which was the basis for my recommending paratechno open this same new thread above:

https://www.fsdeveloper.com/forum/t...ract-an-airport-for-fixing.456763/post-928841

Hi again:

Apparently something went seriously wrong with LEBZ in MSFS20; it seems to have been covered up with bogus 'land class'. :scratchch

View attachment 94477

View attachment 94478

The airport does, however, exist in FSX:

lebz_bajadoz_fsx_ade_179x-jpg.94479


https://en.wikipedia.org/wiki/Badajoz_Airport

https://geohack.toolforge.org/geoha...=38_53_29_N_06_49_17_W_region:ES_type:airport

https://metar-taf.com/airport/LEBZ-badajoz-airport


It is likely a type of Exclude Polygon (not Rectangle) is required, but we need to have a look at the actual airport coding used.


It would probably be best to open a new thread with a quote of your post above at:

https://www.fsdeveloper.com/forum/forums/msfs-airport-design-general.156/


In your post, attach or link to a ZIP file containing your MSFS Project folder chain and compiled Package, perhaps we can help.

GaryGB

Notice my above quote of a post by paratechno is linked to a non-resolvable URL for his post (...which now seems to have been deleted ?) :stirthepo

IIUC, Spain has started making requests to "obfuscate" imagery of Military bases in a manner comparable to what Belgium does. :banghead:


NEWS FLASH (...see the film at 11:00 PM on the late evening news program :laughing:).

I seriously doubt anyone is going to invade Belgium or Spain with intent to launch pre-emptive aerial strikes on what is usually relatively small GA airfields (which merely happen to occasionally have a few military aircraft parked there to do 'Touch-and-Goes' a few times per year.)

If I were an imagery provider or Asobo, I would reply to requests for obfuscation of such potentially non-critical airfields with a denial.

It is just not possible to "Hide In Plain Sight" in todays world; these are NOT alternate "Area-51's". :rotfl:

GaryGB
 
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Not a fan of navigraph. It does interfere with developers and causes problems with end-users. I don't have it, so I can't help any further, except to recommend getting rid of navigraph.
It seems that Navigraph is the cause of this problem. Do you have any alternative to Navigraph?
 
Hi again:

A link to the original thread post (elsewhere) which was the basis for my recommending paratechno open this same new thread above:

https://www.fsdeveloper.com/forum/t...ract-an-airport-for-fixing.456763/post-928841

Notice my quote of a post by paratechno is linked to a non-resolvable URL for his post (...which now seems to have been deleted ?) :stirthepo

IIUC, Spain has started making requests to "obfuscate" imagery of Military bases in a manner comparable to what Belgium does. :banghead:

NEWS FLASH (...see the film at 11:00 PM :laughing:)

I seriously doubt anyone is going to invade Belgium or Spain with intent to launch pre-emptive aerial strikes on what is usually relatively small GA airfields (which merely happen to occasionally have a few military aircraft parked there to do 'Touch-and-Goes' a few time per year.)

If I were an imagery provider or Asobo, I would reply to requests for obfuscation of such potentially non-critical airfields with a denial.

It is just not possible to "Hide In Plain Sight" in today's world; these are NOT alternate "Area-51's". :rotfl:

GaryGB
Oh! Nor have I seen this publication before it was eliminated. Now that I quote it to answer, I do not know if you will observe what I see in my browser, that your publication ends in "Notice My Quote of A Post by Pararatechno is Linked To a Non-Resolvable URL for His Post (... which Now Sems to have been delegated?): :stirthepo / GaryGb ", and yet in this answer in which the summons the full publication appears 🤪.

In any case I agree with you, especially when in GoogleEarth, GoogleMaps and FlightRadar they show the full airfield.
 
Oh! Nor have I seen this publication before it was eliminated. Now that I quote it to answer, I do not know if you will observe what I see in my browser, that your publication ends in "Notice My Quote of A Post by Pararatechno is Linked To a Non-Resolvable URL for His Post (... which Now Sems to have been delegated?): :stirthepo / GaryGb ", and yet in this answer in which the summons the full publication appears 🤪.

Hi again, paratechno:

I think that if you did not delete your quoted post cited above in the original thread, it was likely deleted by a forum moderator.

The most likely reason IMHO is that the thread you posted your original troubleshooting query into at that URL elsewhere was actually a thread intended to accompany the release of Patrick Germains "Airport Extractor".

That is why I recommended for you to open (this) new thread elsewhere (meaning 'this' very same new thread) so that the topic will receive the undivided attention it deserves and is now receiving.


The following is not specifically directed at you personally, but is a NOTAM for forum participants (and moderators) here at FSDEV:

Please start new topics in the proper sub-forum instead of posting into existing threads that are only indirectly related, or even not-at-all related, but are simply located within higher-traffic areas of the forum where they are more likely to be seen.

We are incurring an increasing mis-use of the FSDEV forum system by individuals who may be posting to higher-traffic forum locations, seeking what they might hope to be 'better visibility' in an attempt to elicit some / more / 'more informed' ...replies by other forum participants.

In some cases these posts are by newcomers to FS development and this forum system who are likely to learn forum etiquette later on.

In other cases we may be seeing individuals (and even multiple members of aspiring "would-be" development teams) apparently hoping to 'get up to speed' with learning how to complete FS development tasks faster than they otherwise might have through their own diligent efforts of self-study, by repeatedly posting queries hoping to elicit and accumulate tutorials by FSDEV forum participants ...and even asking that such replies be generated only in a specified manner. :duck:

This is sometimes complicated by SDK Docs and FSDEV forums being in English (a second language for person(s) posting such inquiries ?).

While we may all wish aspiring "international" FS Developers the best of luck with their learning, we should, IMHO encourage more use of Google Translate until their mastery of English as a second language has reached a level that avoids confusion in the FSDEV forums.

https://translate.google.com/?sl=es&tl=en&op=translate


And of course we may all wish aspiring FS Developers well in their learning process, and while we may all benefit from discussion of most troubleshooting scenarios, we must all continue to conduct our learning IMHO, mostly through diligent self-study, instead of finding FSDEV forums, registering, and peppering forums with questions that may attempt to harvest insight that "should" have resulted from self-study.

AFAIK, FSDEV is a community of FS enthusiasts who have a wealth of knowledge that 'usually' may be shared in acts of good will that take the time of the FS Developer who donates their time for the presumed betterment of FS itself in the future.

FSDEV should not be confused with websites that reply using "Generative AI", so we should always treat each other with courtesy.

GaryGB
 
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Hello, we had the same issue with our payware MPTO.

Navigraph adds runways for the missing airports in the sim. Was LBDZ missing when the base sim was launched? Is it still missing now by default (no navigraph/no LBDZ addons)?

You can delete the APX46180.BGL from the navigraph folder, but everytime you update the navdata it will be added again.

If the airport/runway has been added in the base sim, you can report it in the navigraph forums so they can remove it from their package in the next update.
 
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Hi again, paratechno:

I think that if you did not delete your quoted post cited above in the original thread, it was likely deleted by a forum moderator.

The most likely reason IMHO is that the thread you posted your original troubleshooting query into at that URL elsewhere was actually a thread intended to accompany the release of Patrick Germains "Airport Extractor".

That is why I recommended for you to open (this) new thread elsewhere (meaning 'this' very same new thread) so that the topic will receive the undivided attention it deserves and is now receiving.


The following is not specifically directed at you personally, but is a NOTAM for forum participants (and moderators) here at FSDEV:

Please start new topics in the proper sub-forum instead of posting into existing threads that are only indirectly related, or even not-at-all related, but are simply located within higher-traffic areas of the forum where they are more likely to be seen.

We are incurring an increasing mis-use of the FSDEV forum system by individuals who may be posting to higher-traffic forum locations, seeking what they might hope to be 'better visibility' in an attempt to elicit some / more / 'more informed' ...replies by other forum participants.

In some cases these posts are by newcomers to FS development and this forum system who are likely to learn forum etiquette later on.

In other cases we may be seeing individuals (and even multiple members of aspiring "would-be" development teams) apparently hoping to 'get up to speed' with learning how to complete FS development tasks faster than they otherwise might have through their own diligent efforts of self-study, by repeatedly posting queries hoping to elicit and accumulate tutorials by FSDEV forum participants ...and even asking that such replies be generated only in a specified manner. :duck:

This is sometimes complicated by SDK Docs and FSDEV forums being in English (a second language for person(s) posting such inquiries ?).

While we may all wish aspiring "international" FS Developers the best of luck with their learning, we should, IMHO encourage more use of Google Translate until their mastery of English as a second language has reached a level that avoids confusion in the FSDEV forums.

https://translate.google.com/?sl=es&tl=en&op=translate


And of course we may all wish aspiring FS Developers well in their learning process, and while we may all benefit from discussion of most troubleshooting scenarios, we must all continue to conduct our learning IMHO, mostly through diligent self-study, instead of finding FSDEV forums, registering, and peppering forums with questions that may attempt to harvest insight that "should" have resulted from self-study.

AFAIK, FSDEV is a community of FS enthusiasts who have a wealth of knowledge that 'usually' may be shared in acts of good will that take the time of the FS Developer who donates their time for the presumed betterment of FS itself in the future.

FSDEV should not be confused with websites that reply using "Generative AI", so we should always treat each other with courtesy.

GaryGB
I am aware of all this, Gary. I had to have eliminated my post in the thread that dealt with another topic. I did not realize and apologize to the moderators 🙏.
 
Hello, we had the same issue with our payware MPTO.

Navigraph adds runways for the missing airports in the sim. Was LBDZ missing when the base sim was launched? Is it still missing now by default (no navigraph/no LBDZ addons)?

You can delete the APX46180.BGL from the navigraph folder, but everytime you update the navdata it will be add it again.

If the airport/runway has been added in the base sim, you can report it in the navigraph forums so they can remove it from their package in the next update.
It seems good solution, V-Pilot, thank you. You should only take into account the replacement of the file every time Navigraph is updated.
 
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