FSX P3D 1.4 SDK ?

#1
Hi

Is it possible to implement the P3D 1.4 SDK in Blender 2.79?
I wish to compile a large model, previously done successfully in FSDS.

I understand the P3D 1.4 SDK produces a model that will run on FSX. The model compiles with the 2.5 SDK but won't display in FSX.
 

arno

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Staff member
FSDevConf team
Resource contributor
#2
Hi,

From blender you make an X file that is compiled with the xtomdl from the SDK. So I don't think in blender anything needs updating.
 
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