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Hi,
I'm having this issue in P3D v5 where my dynamic lights puts in overload my GPU (2080TI).
This is my effect :
[Library Effect]
Lifetime=5
Version=2.00
Display Name=APRON TDS
Radius=-1
Priority=0
[Properties]
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.000000, 0.000000
Type=28
X Scale=100.00, 100.00
Y Scale=0.00, 0.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Static=1
Face=0, 0, 0
[ParticleAttributes.0]
Color Start=230, 230, 230, 0
Color End=230, 230, 230, 50
Bounce=0.00
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Falloff Exponent=1.6
Inner Cone Angle=25.00
Outer Cone Angle=90.00
Is there any parameters that is effecting the GPU this much? Thanks.
I'm having this issue in P3D v5 where my dynamic lights puts in overload my GPU (2080TI).
This is my effect :
[Library Effect]
Lifetime=5
Version=2.00
Display Name=APRON TDS
Radius=-1
Priority=0
[Properties]
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.000000, 0.000000
Type=28
X Scale=100.00, 100.00
Y Scale=0.00, 0.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Static=1
Face=0, 0, 0
[ParticleAttributes.0]
Color Start=230, 230, 230, 0
Color End=230, 230, 230, 50
Bounce=0.00
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Falloff Exponent=1.6
Inner Cone Angle=25.00
Outer Cone Angle=90.00
Is there any parameters that is effecting the GPU this much? Thanks.