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Hi Guys,
Well everything in my scenery packages works fine in P3Dv4 however the MDL's (aka scenery object BGL's) and photoscenery night textures don't show up as the whole system has moved to dynamic (PBR) lighting for the terrain.
I can understand the ditching of the Night Map textures for the photoscenery BGL's as they're not going to be needed now, but does anyone know why the MDL light effects won't be working or if we'd need to completely make a new way of adding street light effects within P3Dv4?
Dean.
Well everything in my scenery packages works fine in P3Dv4 however the MDL's (aka scenery object BGL's) and photoscenery night textures don't show up as the whole system has moved to dynamic (PBR) lighting for the terrain.
I can understand the ditching of the Night Map textures for the photoscenery BGL's as they're not going to be needed now, but does anyone know why the MDL light effects won't be working or if we'd need to completely make a new way of adding street light effects within P3Dv4?
Dean.


