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Hi all,
Following a preliminary analysis, it seems many stock scenery objects GUID have changed in P3Dv6 as compared to previous P3D versions and FSX. It is notably the case for ILS associated objects and probably some others.
I couldn't find any precise information in the P3DV6 SDK regarding that. Are you aware of some published information that lists stock objects GUID in P3Dv6?
I also identified some BGL record structure changes that I could partly decode, in particular
- Runway approach lights
- Airport taxiway sign records
to name a few
Thanks for the information you could provide. I will be glad to share the information I already have by email if you wish
Regards
Hervé
Following a preliminary analysis, it seems many stock scenery objects GUID have changed in P3Dv6 as compared to previous P3D versions and FSX. It is notably the case for ILS associated objects and probably some others.
I couldn't find any precise information in the P3DV6 SDK regarding that. Are you aware of some published information that lists stock objects GUID in P3Dv6?
I also identified some BGL record structure changes that I could partly decode, in particular
- Runway approach lights
- Airport taxiway sign records
to name a few
Thanks for the information you could provide. I will be glad to share the information I already have by email if you wish
Regards
Hervé

