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Hi all,
After a more or see moin Burst finish my project, I am in a phase where I want to improve some details of the aircraft as light cards.
have managed to create because the problem that I had submitted the years pass rule was a result of a problem make MDL.
Since I've changed I do not like MDL recontre make more problem to map the creation of light, and it allowed me to fix another problem on FS repaints, because for those who have downloaded my plane this http://www.3d-spectra.com you may have noticed that the device is not readable under FS repaints, but this default is correct and update models of each will be made.
Map light on one last problem I encounter, I finally n unable to do what I want.
I want to reproduce the same effect lighting panel, as Nick was able to do with its magnificent Pike F117.
I am a good tutorial gets the lights on the room wanted but I did not gauge ellesont well and if it does not enlightened.
Someone one could explain how it m did because I have tried many things and it works a half I m says.
I would like to illuminate only the parts of the site are lesquel gauges, and in conjunction with the light switch panel, I have understood that a map can light operates as alpha or with the landing light switch either with the switch panel ll light depending on the color of the alpha channel.
Alpha Black = landing light switch
Alpha white = light switch panel
For the moment I am doing the test, and I can not until the problem to create the overall effect of light switches and running, but the problem with the panel's enlightened landing light switch, it is possible that I am wrong about hand but Nick Pike made his tutorial on FSDS V3 and I am on the FSDS 3.0 so my question is are there any difference between FSDS and FSDS V2 v3.0?
How do I call the piece on my gauge laquel just ask and is there anything to do to make it work properly?
Then Nick in his tutorial that shows you must flipper texture on Y but when I do that I haven nothing.
Hope that some of you will have the friendliness to help me finish my achievement.
see you soon everyone.
Thank you all
After a more or see moin Burst finish my project, I am in a phase where I want to improve some details of the aircraft as light cards.
have managed to create because the problem that I had submitted the years pass rule was a result of a problem make MDL.
Since I've changed I do not like MDL recontre make more problem to map the creation of light, and it allowed me to fix another problem on FS repaints, because for those who have downloaded my plane this http://www.3d-spectra.com you may have noticed that the device is not readable under FS repaints, but this default is correct and update models of each will be made.
Map light on one last problem I encounter, I finally n unable to do what I want.
I want to reproduce the same effect lighting panel, as Nick was able to do with its magnificent Pike F117.
I am a good tutorial gets the lights on the room wanted but I did not gauge ellesont well and if it does not enlightened.
Someone one could explain how it m did because I have tried many things and it works a half I m says.
I would like to illuminate only the parts of the site are lesquel gauges, and in conjunction with the light switch panel, I have understood that a map can light operates as alpha or with the landing light switch either with the switch panel ll light depending on the color of the alpha channel.
Alpha Black = landing light switch
Alpha white = light switch panel
For the moment I am doing the test, and I can not until the problem to create the overall effect of light switches and running, but the problem with the panel's enlightened landing light switch, it is possible that I am wrong about hand but Nick Pike made his tutorial on FSDS V3 and I am on the FSDS 3.0 so my question is are there any difference between FSDS and FSDS V2 v3.0?
How do I call the piece on my gauge laquel just ask and is there anything to do to make it work properly?
Then Nick in his tutorial that shows you must flipper texture on Y but when I do that I haven nothing.
Hope that some of you will have the friendliness to help me finish my achievement.
see you soon everyone.
Thank you all