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Hey guys,
Can you spot the reason why this gauge 'part' code for FSX XML Gmax is not functioning?
Its a custom animation as you can see.
I am curious to know what it is, as I used one of the stock FSX custom animations to base this one, and it wont work.
Can you spot the reason why this gauge 'part' code for FSX XML Gmax is not functioning?
Its a custom animation as you can see.
Code:
<PartInfo>
<Name>door_seal_switch</Name>
<AnimLength>100</AnimLength>
<Animation>
<Parameter>
<Sim>
<Code>(L:Rotate Door Seal Switch,bool) 100 * </Code>
<Units>percent</Units>
<Scale>1</Scale>
</Sim>
<Lag>100</Lag>
</Parameter>
</Animation>
<MouseRect>
<Cursor>Hand</Cursor>
<CallbackCode>
(L:Rotate Door Seal Switch,bool) ! (>L:Rotate Door Seal Switch,bool)
</CallbackCode>
</MouseRect>
</PartInfo>
I am curious to know what it is, as I used one of the stock FSX custom animations to base this one, and it wont work.