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Looks great!Thanks for the help William123with this tutorial I've finally managed to create the volumetric grass. here is the picture:View attachment 27102
Thanks for the info!BTW, I use ORBX HD TreesThe trees are hand placed autogen trees (I really mean hand placed
D I really placed them one by one)
Have you used the gPoly wizard of MCX with the right info (Altitude...etc)? This should calculate the curves of the earth and will result in a perfect gPoly without flickering.I've tried doing that but it didn't help... That shitty piece of rwy keeps popping up even if I put the layer priority to 16 what should I do??
Please take a look at this tutorial: PART V: which describes how to make water (Hydro Polys): http://www.flightsim.com/vbfs/showthread.php?250762-How-to-create-photoreal-scenery-for-FSX/page2BTW, Can you help me on how to create water where the default scenery has land?

No, I used gmax.Did you use blender?
Do you have a Flatten CVX under your airport? Have you already used MCX v1.3 when using gPoly wizard? Try also to untick "Group Polygons" as @Shaun said above. Maybe this will solve the problem?the bug is still there :S

I don't know! Your problem is really strangeWhen I used 1.3 I got the whole default runway over the custom one, so that was even worse :S

BTW, I use ORBX HD Trees
That's great!THE PROBLEM IS RESOLVED WITH A SEPARATE RWY MASK!!!! Thanks for your help guys I really do appreciate it!!!!! Watch out for the release on simmarket)
No, ORBX HD Trees is just an addon that improves the default trees textures provided by FS. So it doesn't have any relationship with this scenery. Correct me if I'm wrongDoes that mean, that I must own OrbX HD Trees to use this scenery?

Hi,Mark. What do you mean by a seperate "Runway Mask"?THE PROBLEM IS RESOLVED WITH A SEPARATE RWY MASK!!!! Thanks for your help guys I really do appreciate it!!!!! Watch out for the release on simmarket)
