Hey all,
I'm hesitant to post this, as I feel like there is already an answer for it and I've managed to overlook it somehow. Regardless, I have a Robert Catherall conversion of a Ray Smith scenery, specifically KMEM. When I drop the scenery into P3D5, I'm getting what I call phantom buildings. Specifically, I've got double Terminal buildings, that are slightly offset from each other. One is in the correct place and has jetways, etc. the other is just the building, also I have a couple of other random airport buildings in a couple of places. The issue is, when I open the bgl in ADE, those "extra" buildings are not there. This is happening if I just drop the files into P3D as is, or if I make some edits and re-compile and then drop them into the sim.
Please help.
I'm hesitant to post this, as I feel like there is already an answer for it and I've managed to overlook it somehow. Regardless, I have a Robert Catherall conversion of a Ray Smith scenery, specifically KMEM. When I drop the scenery into P3D5, I'm getting what I call phantom buildings. Specifically, I've got double Terminal buildings, that are slightly offset from each other. One is in the correct place and has jetways, etc. the other is just the building, also I have a couple of other random airport buildings in a couple of places. The issue is, when I open the bgl in ADE, those "extra" buildings are not there. This is happening if I just drop the files into P3D as is, or if I make some edits and re-compile and then drop them into the sim.
Please help.
