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Photo Scenery Tutorial

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us-texas
I am starting a new series for FSX to show some who do not know how to get around Sbuilderx's photoreal background making..etc.

https://www.youtube.com/user/revrengary/videos

Here are some shots of the scenery as it progresses.....

1009488_496125847136232_902297517_o.jpg


976039_472402462841904_185467630_o.jpg


969515_471080416307442_1119877551_n.jpg
 
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Brilliant tutorial. But doesn't taking the raw image from Google Earth mean that it's in the wrong projection?
 
Hello:

It's good to see a tutorial on this process available via FSDeveloper in addition to the one by Tiberius_K et al at flightsim.com. ;)


Brilliant tutorial. But doesn't taking the raw image from Google Earth mean that it's in the wrong projection?

It's true that the initial Google Earth screen seen within SBuilderX will be in the Google Spherical Mercator projection (EPSG:3857... which is very similar to "UTM"... but slightly different), and must be re-projected in a GIS application to Geographic Latitude / Longitude projection and WGS84 datum before used via Resample. :eek:


FYI: SBuilderX automatically re-projects imagery tiles directly downloaded via the 3rd party Google Tileserver Plugin *.DLL discussed above.

However, it is not clear whether it also does this with imagery loaded via the "Add Map From Disk" function (...probably, it does not; but, perhaps Luis Sa' or rhumbaflappy could clarify this issue ?)

NOTE: Please see... SBuilderX Menu > Help > Search Tab > Search String: "calibrate" > click 'List Topics' > Working with Maps > Map Calibration for use of imagery NOT captured via the Google Tileserver Plugin *.DLL


For a reference on how SBuilderX internally 're-projects' and names imagery tiles directly downloaded using the above 3rd party *.DLL and "Add Map From Background", see: :idea:

http://www.ptsim.com/index.php?option=com_content&view=article&id=54&Itemid=58


Thanks Gary, for your fine contribution to the learning resources here at FSDeveloper ! :)

GaryGB
 
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