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Photo texures

Photo textures

Hi,

I just finished some buildings and applied photo textures to it. But I don't really know what to do. With the photo textures you see different colors on the building, because each pixel has a different color, I could make it one color, but I don't know if it looks better or if it looks not 'real' anymore. My buildings are not texured with very high quility pictures, and you can see it in the sim. And I can't really change it because of the fps. Any advise please: Make it one color or leave it as on the photo's??

Thanks,


(I hope I've made it clear enough what I mean, so you can understand it.)
 
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I don't know what you mean with low quality photos, but in general I would try to use photo with a reasonable quality on my airport buildings. I have never seen that adding a few extra textures hurts the framerates too much.

I would stick with the photo textures anyway, maybe you only need to correct the colors on places where two textures meet and where they have a color difference.
 
Ok thanks. The photo's are found on the internet and didn't have a very high resolution. Maybe I'm gonna visit the Aviodrome soon, to make better photo's myself, because I modelled the buildings very accured (I had all the documents from the architect) And it would be a pity if the quality of the photo's bring down the quality of the whole scenery. Do you have any idea if the framerate will suffer if I add another (or two) textures of 1024 x 1024, or is the number of polygons mucj more important?
 
In general the polygon count is more important. I use 512x512 textures in general, but for a complex building that means you can have quite a lot of textures.

I do have some rather high quality photos of the 1928 terminal building, I made them last time I visited the Aviodrome. I just haven't got to making the building yet (want it to be part of my historical Schiphol scenery project). I still haven't had the time to extract the shape etc from the photos (I have no maps or so about it). If you would like to use these photos drop me an email or so.
 
It would be really cool if you can mail the photo's: my email adres is jorritvandommelen@hetnet.nl.
My schiphol 28 building does have quite a lot of polygons, I thought 800, but can't check at the moment, because the count polygon button in Gmax is gone :confused: Have to reinstall Gmax I think. I planned not to exceed 3000 polygons for all of the Aviodrome Buildings, I don't think it should be a problem for the fps, as the microsoft AI aircraft are around 6000 polygons. If you want to use my Schiphol 28 gmax file, let me know. Keep in mind that I just started with scenery design, so my skills are still very green :)

[edit]
the building is 995 polygons
 
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