People are going to get tired of me, however have no other place to find out this information.
Using FSX KML
Firstly let me explain the method I have been using for the canal and a river. There is no exclude water as it is all on land.
Using a polyline (path), I will draw up the west side of the canal or river.
I will then save this as my hydro poly and the west shoreline of the canal or river.
Then back to the original polyline saved as the hydro poly. Cross over the canal or river and draw down the opposite or east side of the canal or river and save.
I also save this as the east shoreline. Using the east shoreline polyline I delete the west side of the canal or river and save.
I now have three files, west shoreline, east shoreline and hydro polyline.
I now will go to the hydo poly and join the ends making it into a polygon.
Now the problem:
Adding islands. When I did this in the canal I was able to insert islands into the hydro poly and they all showed with no problem.
However, when I used the same system in the river the island will not show.
I have to go back and use the polygon rather than the polyline.
For some reason when in a river the polyline is not recognized by the PolygonHole, while in the canal it is.
Maybe this system is not the proper way to do things, but it does make it so I am not having to trace over other polygon lines to get shorelines.
It seems that a polyline joined to make a polygon is not the same as a drawn polygon, even though it acts like one in GE.
Is this a problem with FSX KML or with the sim itself? I'm afraid it is a way over my head.
Sorry this is so long. Should have everyone else confused now.
Using FSX KML
Firstly let me explain the method I have been using for the canal and a river. There is no exclude water as it is all on land.
Using a polyline (path), I will draw up the west side of the canal or river.
I will then save this as my hydro poly and the west shoreline of the canal or river.
Then back to the original polyline saved as the hydro poly. Cross over the canal or river and draw down the opposite or east side of the canal or river and save.
I also save this as the east shoreline. Using the east shoreline polyline I delete the west side of the canal or river and save.
I now have three files, west shoreline, east shoreline and hydro polyline.
I now will go to the hydo poly and join the ends making it into a polygon.
Now the problem:
Adding islands. When I did this in the canal I was able to insert islands into the hydro poly and they all showed with no problem.
However, when I used the same system in the river the island will not show.
I have to go back and use the polygon rather than the polyline.
For some reason when in a river the polyline is not recognized by the PolygonHole, while in the canal it is.
Maybe this system is not the proper way to do things, but it does make it so I am not having to trace over other polygon lines to get shorelines.
It seems that a polyline joined to make a polygon is not the same as a drawn polygon, even though it acts like one in GE.
Is this a problem with FSX KML or with the sim itself? I'm afraid it is a way over my head.
Sorry this is so long. Should have everyone else confused now.



to get things into my head.