• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Prepar3D Data Display tool

DragonflightDesign

Resource contributor
Messages
1,278
Country
northernireland
Prepar3D Data Display displays the Prepar3D default data via a SimConnect interface. It cannot display user-defined variables or client-server data. I wrote it originally so that I could track the state of the sim each time I updated a dll during project development. It wasn’t originally planned for release, so although it has been tidied up I’m aware that it’s still a bit rough around the edges. It is a developer’s tool; it has no use for an end-user (except perhaps curiosity).

I have not tested Carrier Operations because I don't have one in my sim. If anyone hits unexpected problems when trying to read that data please let me know.

There is no installation routine - simply unzip into a convenient folder.

Sample page:

sample_page.jpg


Link: P3D Data Display
 
Last edited:
Found a minor problem: Reciprocating Engines and Reciprocating Engines (Racing) may not show up in the dropdown on first startup if the selection button is set to 'SimObject Data' and the aircraft has a reciprocating engine. Click on it to show 'All Data' and then click on it again to revert to 'SimObject Data'. That fixes the dropdown.
 
Last edited:
Updated to v 2.0.1.

Changelog:

New:
General debugging and tidying to make it more suitable for use
UI updated to make it clear when required dataset options or data are missing
Additional restrictions on display e.g. fuel tanks won’t show if engine type = none
Some speed options have KmH (kilometres per hour) added
Glider/sailplane specific data added
Reciprocating engines updated to display Master Ignition Switch on engine 1 only
Additional reciprocating engine data displayed
‘Fuel Oil Systems’ and ‘Fuel Tanks’ consolidated under ‘Fuel and Oil Systems’
Because of the amount of additional data now included on the ‘Fuel and Oil Systems’ page, it has been divided into subsections and it has no main column headers

Bugfixes:
‘Aircraft Status | Realism settings’ renamed to ‘Aircraft Status | Realism (percent)’
Realism now correctly shows as a percentage and not as a number between zero and one
Turbine engines ‘Generator Active’ engines 2 and 3 were being written to engine 4
Cabin data would display information when no options were selected
Control Surfaces deflection display option added for degrees or radians (was missing)
Landing lights display option added for degrees or radians (was missing)
Fuel tank selector was showing incorrect data if multiple tanks were connected to it
Emergency boost was only displaying the correct status for engine 3
Reciprocating engines radiator temperature displayed absolute zero with no coolant
 
v3.0 released.

Changelog:

New:
‘Facilities’ information added. ‘Facilities’ includes airport, VOR, NBD, TACAN and waypoint information.
Included in this is the ability to recognise and use Pete Dowson’s makerwys if it is made available. This was done to (possibly) help scenery designers discover if new airfields etc. are being correctly recognised by the sim within the reality bubble. Please read the makerwys documentation.
 
v3.1 released

Changelog:

V3.1

Interim bugfix release
Fixed a bug where airport default information didn’t show if makerwys wasn’t available

Not fixed: decimal separator needs to be a full stop (point). Using a comma (e.g. for French language) will cause an error when doing a lat-lon conversion. This is being worked on

(Honestly: serves me right for not deleting the ini file before final testing)
 
Back
Top