Hello,
Pardon for if the question is very simple, but like I am beginning there are things that it stops my they are not so evident.
I have installed the 3dsmax6, discharge the plugin Panda Directx Exporter (4.6.62.0) for 3DS MAX 6.0+ CS4.2 and 3DS MAX 7.0, I installed it in 3dsmax6\plugins
I generate an object I apply him a texture and I export it to. X with the plugin PandaDirectX.
Here already I have the doubt. I execute the MakeMDL, I put him in input file "demo1.x" in output file "demo1.mdl", I press start and it leaves the error:
Running model
Start! (C:\3dsmax6\meshes\demo1.X)
Loading X C:\3dsmax6\meshes\demo1.X...
Processing...
ERROR: Scaling null has to translation, ignoring it
ERROR: found scale animation (Caja01)
Error!
Error!
Is the same MakeMDL for the FS9 and the FSX?
Another thing that although it seems evident, I ignore. As they put on in the FSX the objects, with which it programs, like he calls himself and where it is.
I make it with EZ-scenery in the FS9, for that reason you not to make it with the FSX.
Pardon for if the question is very simple, but like I am beginning there are things that it stops my they are not so evident.
I have installed the 3dsmax6, discharge the plugin Panda Directx Exporter (4.6.62.0) for 3DS MAX 6.0+ CS4.2 and 3DS MAX 7.0, I installed it in 3dsmax6\plugins
I generate an object I apply him a texture and I export it to. X with the plugin PandaDirectX.
Here already I have the doubt. I execute the MakeMDL, I put him in input file "demo1.x" in output file "demo1.mdl", I press start and it leaves the error:
Running model
Start! (C:\3dsmax6\meshes\demo1.X)
Loading X C:\3dsmax6\meshes\demo1.X...
Processing...
ERROR: Scaling null has to translation, ignoring it
ERROR: found scale animation (Caja01)
Error!
Error!
Is the same MakeMDL for the FS9 and the FSX?
Another thing that although it seems evident, I ignore. As they put on in the FSX the objects, with which it programs, like he calls himself and where it is.
I make it with EZ-scenery in the FS9, for that reason you not to make it with the FSX.


