How fortuitous that I would search this topic out, as I'm having the exact same problem, with an added twist.
Exporting from 3dsMax 9 w/Pandasoft DX 9.0 plugin, compiling through makemdl to release to FS2004.
I too am receiving the "ERROR: found scale animation (FUSELAGE.)"
However, when I enter the hierchy, slap reset a few times, this error persists even after no further changes to the model. If I remove the fuselage, the error continues with the next sequential part in the model. It will continue this for every object. (Restating: Regardless how many times I slap the "reset" button.)
At the end of my rope with the modeling scene.
Exporting from 3dsMax 9 w/Pandasoft DX 9.0 plugin, compiling through makemdl to release to FS2004.
I too am receiving the "ERROR: found scale animation (FUSELAGE.)"
However, when I enter the hierchy, slap reset a few times, this error persists even after no further changes to the model. If I remove the fuselage, the error continues with the next sequential part in the model. It will continue this for every object. (Restating: Regardless how many times I slap the "reset" button.)
At the end of my rope with the modeling scene.
